Ubisoft’s new medieval fighting game For Honor is out now, and as such, reviews have started hitting the web.
Unfortunately, the game has been hit by a number of issues, seemingly not allayed by the recent open beta. If you want to see some footage of the game running, check out our recent Let’s Play of the closed beta, or over 10 minutes of the game on its highest PC settings.
GameSpot has a For Honor review in progress up–we’ll be posting our final review once we’ve had a little more time to dive deep into the game’s fighting mechanics. Until then, check out the roundup below. We’ll continue to update this article as more final reviews come in.
- Game: For Honor
- Developer: Ubisoft
- Platform: PS4, Xbox One, PC
- Release: February 14
- Price: US $60 / £45 / AU $100
GameSpot — No score (review in progress)
“One-on-one battles are fun and challenging for the way they punish you for thoughtless play. But this heavily contrasts with fighting For Honor’s AI minions, which frequently feel mundane; defeating them simply requires mindless swinging rather than the calculated execution of one-on-one combat. Fighting these “opponents” also proves middling due to the inability to lock onto them directly. More often than not you’ll find yourself swinging your weapon wildly at the air rather than hitting them.
[But] despite these evident shortcomings, For Honor already has the workings of a well-made multiplayer fighting game.” — Matt Espineli [Full review in progress]
IGN — No score (review in progress)
“For Honor is a unique and somewhat risky venture in this day and age of publishers being hesitant to stray far from the model of their proven hits. Like a delicious, gamified Turducken, it’s a brawler with the depth of a fighting game inserted into the body of a third-person action game, which is in turn stuffed into an online team-based objective game. And in my roughly 40 hours spent playing a combination of alpha and beta tests, it’s easy for me to say that For Honor’s combat system is the most tactically complete and flexible version of melee combat I’ve ever experienced.” — Brandin Tyrrel [Full review in progress]
Destructoid — No score (review in progress)
“For Honor reminds me of the kind of game that gets featured in TV shows where the writers don’t really know a lot about games. It’s just this crazy mash-up of fantasy warriors, cool martial arts, and plenty of blood splashed about without any real context or plot. Turns out, I’m totally fine with that.” — Nic Rowen [Full review in progress]
Trusted Reviews — No score (review in progress)
“For Honor is a real surprise. In terms of gameplay mechanics it’s top-notch, visually it’s excellent, and there’s a decent–if fairly formulaic–campaign to play through. The signs are extremely promising, with the recent beta test proving that the multiplayer battles can be excellent. There’s some more testing to be done before delivering a final verdict, but Ubisoft could well have another online-focused hit on its hands.” — Tom Orry [Full review in progress]